Java Fish Tank
- 1 minInspired by a school project, I developed an object-oriented fish tank animation project.
There are many assorted Java classes for different species of ASCII fish, each with it’s own unique appearance and behaviour.


They mostly just swim around. There wasn’t a huge point to this project, other than practise working in Java and make something cute to look at.


I should note that, despite being inspired by a school project, all of the code for the fish tank is original.
You can check out the repo for the project here.